Table of ContentsCompany PresenceChapter 18.            Sales Channels

Conclusion

In this chapter, you saw how to create the marketing material to support your game. Although every publisher won't require all these elements, including them will show them that you're serious about your game.

In the next chapter, you'll see how to actually knock on the publisher's door.

    Table of ContentsCompany PresenceChapter 18.            Sales Channels