Table of ContentsLetter from the Series EditorWhat's in the Book?

Introduction

Whether you're just starting out or you're already a veteran, game programmers are a special breedpart scientist, part storyteller, and all dreamer. Over the years I've found game development to be the most frustrating, painful process I've ever undertaken, and yet I keep coming back for more. There's just nothing like coding a game and seeing a player's eyes light up as he traverses a world of your creation.

In J2ME Game Programming, I'm going to teach you how to create games for micro devices. Even more, I'll show you how much fun they can be and just how cool the resulting games can look and play.

I'm not a kid with a hobby; I develop games for fun, but also for profit. In the book, I'll also cover how to earn real revenue from your games by taking them to market.

    Table of ContentsLetter from the Series EditorWhat's in the Book?