Table of ContentsPart IV:           Sell, Sell, SellGame Guide

Chapter 17. Marketing Material

To approach a publisher, you're going to need a little more than just the JAD and JAR files. The next step in preparing for publishing is creating the marketing material that will support your game. In this chapter, you'll look at exactly what you need to present a game professionally, including a game guide, screenshots, and even a video of the action.

    Table of ContentsPart IV:           Sell, Sell, SellGame Guide