Table of ContentsConclusionChapter 17.            Marketing Material

Part IV: Sell, Sell, Sell

Chapter 17 Marketing Material

Chapter 18 Sales Channels

Making games is fun, but if you want it to be anything more than a hobby, you're going to need to know how to "monetize your product," In Part 4, "Sell, Sell, Sell", you'll look at the different ways you can capitalize on your development and then how to go about marketing and selling your games.


    Table of ContentsConclusionChapter 17.            Marketing Material